
Vawraek Technology Inc announced the release of Update 10.29.25 later in the evening on the 28th via their Discord. You can take a peek at the official message on their Discord, here.
I don’t normally do posts in the evening, but I had a friend message me to see what might be in the update, and since I was looking in any case, I decided to go ahead and post it now.
Happy farming and safe adventures, my friends! -Hobbit
The Quinfall – Update Notes: (10.29.2025)Bug Fixes & Technical Improvements
- Fixed an issue where potions and foods lasting over 1 hour displayed only the minute portion in the timer (e.g., a 1.5-hour potion appearing as 30 minutes).,
- Major back-end improvements were made to the crafting system for all workbenches. This change does not affect gameplay but prevents potential material loss and production index confusion in future updates.,
- Updated inventory item data to synchronize with the server (e.g., NPC sell prices and other inconsistent values).,
- Fixed an issue on the European server where planted seeds could still be harvested 1–2 hours after their timer expired.,
- Fixed untranslated text in newly added UI elements from the last update.,
- Fixed the issue in Olympiad battles where LifeStaff’s Healing Zone and Life Infusion skills were unavailable.,
- Fixed a bug where HP/MP did not visually regenerate upon entering the Olympiad.,
- Fixed an issue where Olympiad Shining and costume effects were visible on invisible characters.,
- Fixed an issue where forced teleports could result in instant death due to Fall Damage if the player was mid-air during teleportation.,
- Fixed visual distortion in the Heroic Shining effect during movement.,
- Fixed a bug where the cooldown reduction effect on the Dual Axe Ultimate Skill sometimes produced incorrect results.,
- Fixed a visual bug on the equipment enhancement screen where the success rate increase was not shown when using the exact number of luck-boosting materials.,
Gameplay & Balance Adjustments
- Added Alternative Skill Set System, players can now create multiple skill tree combinations for different weapon types.,
Extra skill pages can be permanently unlocked for all weapons via a store item.
- Increased plant yield from Harvesting to better support potion crafting needs.,
- Reduced level requirement for 110-level accessory crafting profession from 75 > 70.,
- Increased the spawn rate and numbers of sea creatures.,
- The required material amount for Token material exchange has been reduced.,
- The Alliance system has been temporarily disabled.,
- For the European region, Clan Wars and Olympic War times have been moved forward by 1 hour.,
Content & Features
- New costume armors added to the game.,
- Login rewards refreshed, new reward list will activate after each 28-day period.,
- Added Prize Wheel (Spin System) to the in-game store.,
- Temporarily applied 50% discount to all costumes.,
- Added Reference System reward: players entering a valid referral ID now receive 400 V-Coins.,
- Added a 1-month transaction history to the Central Market for completed buy and sell orders.,
(Previous historical data before this update is also visible.) UI & Visual Changes
- Removed icons from the top-left HUD to make room for a more refined interface system.,
- Fixed various minor UI and localization issues in recently added panels.,
Skill BalanceDual Axe:
- Bloodthirst skill damage increased from 260% > 300%.,
- Savage Slash skill damage increased from 200% > 280%.,
- Powerful Strike skill damage increased from 210% > 280%.,
Two-Handed Sword:
- Heavy Swing skill damage increased from 210% > 270%.,
- Berserker’s Rage cooldown reduced by 1 second.,
- Paralyzing Slash skill damage increased from 250% > 270%.,
- Piercing Thrust skill damage increased from 230% > 250%.,
- Sword Storm final passive duration increased from 1 second > 2 seconds.