The Quinfall: Patch v1.0.0.9

Games News

Vawraek Technology, Inc. announced the release of Patch v1.0.0.9 for The Quinfall via their Discord and Steam page. You can caravan your way on over to their Steam page for a look at the official sorcery, here.

Ironically, I thought I had already posted about this. I remember noting it on their Discord. It was likely a busy day, and I just forgot to get around too it, or it came later in the afternoon, and I forgot. Apologies from this Hobbit, my The Quinfall fans!

Explore well, and travel safe. -Hobbit

The Quinfall – Patch v1.0.0.9

A new update is live to fix reported bugs and improve game stability.

Greetings Adventurers,

We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.

Here are the patch notes for version 1.0.0.9:

  • The despawn time for caravan mounts when the player is out of range has been updated to 10 minutes.
  • The Dynasty Armor Wheel will now deactivate on the 100th spin, rather than when the armor is obtained.
  • Fixed an issue where certain items could not be salvaged despite not displaying the “Cannot be Salvaged” label.
  • A cooldown refresh indicator has been added to the casting bar during skill usage.
  • Additional server-side security measures have been implemented, along with further optimization work.
  • Olympiad point distribution has been adjusted so that players without an opponent during the match will now receive full points.
  • Dual Dagger – Characters will now become visible if they take damage while invisible.
  • Crossbow – Relentless Pursuit (Passive): Now requires 10 stacks to trigger. Additionally, the Hunt Thrill skill is no longer affected by this condition.
  • Crossbow – Prowl Step: Intangible duration adjusted to 1.5 seconds.
  • Two-Handed Sword – Hellbringer: The knockdown effect has been moved to the initial hit.
  • Life Staff – Radiant Halo: Fixed an issue where the skill was not granting a shield.
  • Life Staff – Divine Beam: Projectile width increased by 50%.
  • Life Staff – Soul Cascade: Projectile width increased by 50%.
  • Life Staff – Casting speed of all skills has been increased.
  • Life Staff – The area radius of some skills has been slightly increased.

Leave a Reply

Your email address will not be published. Required fields are marked *