
Vawraek Technology, Inc. announced the release of Patch v1.0.0.9 for The Quinfall via their Discord and Steam page. You can caravan your way on over to their Steam page for a look at the official sorcery, here.
Ironically, I thought I had already posted about this. I remember noting it on their Discord. It was likely a busy day, and I just forgot to get around too it, or it came later in the afternoon, and I forgot. Apologies from this Hobbit, my The Quinfall fans!
Explore well, and travel safe. -Hobbit
The Quinfall – Patch v1.0.0.9
A new update is live to fix reported bugs and improve game stability.
Greetings Adventurers,
We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.
Here are the patch notes for version 1.0.0.9:
- The despawn time for caravan mounts when the player is out of range has been updated to 10 minutes.
- The Dynasty Armor Wheel will now deactivate on the 100th spin, rather than when the armor is obtained.
- Fixed an issue where certain items could not be salvaged despite not displaying the “Cannot be Salvaged” label.
- A cooldown refresh indicator has been added to the casting bar during skill usage.
- Additional server-side security measures have been implemented, along with further optimization work.
- Olympiad point distribution has been adjusted so that players without an opponent during the match will now receive full points.
- Dual Dagger – Characters will now become visible if they take damage while invisible.
- Crossbow – Relentless Pursuit (Passive): Now requires 10 stacks to trigger. Additionally, the Hunt Thrill skill is no longer affected by this condition.
- Crossbow – Prowl Step: Intangible duration adjusted to 1.5 seconds.
- Two-Handed Sword – Hellbringer: The knockdown effect has been moved to the initial hit.
- Life Staff – Radiant Halo: Fixed an issue where the skill was not granting a shield.
- Life Staff – Divine Beam: Projectile width increased by 50%.
- Life Staff – Soul Cascade: Projectile width increased by 50%.
- Life Staff – Casting speed of all skills has been increased.
- Life Staff – The area radius of some skills has been slightly increased.