
Vawraek Technology, Inc. announced the release of Patch v1.0.0.19 for The Quinfall today via their Discord. I presume the announcement is coming to their Steam page soon, although I did note the announcement a bit early on via access to their Discord server. For now, you’ll just have to take this ole Hobbit’s word for it. Well, that or head on over to their “update-notes’ channel in their official Discord server.
Explore well, travel safe, and best of luck collecting the water.
-Hobbit
Patch v1.0.0.19
- Combat Mode duration has been reduced from 15 seconds to 10 seconds. Consequently, the time required to mount up after combat has also been shortened.
- The loading speed of build objects and altars has been increased.
- Life Staff: Fixed an issue where the Radiant Halo skill was providing less shield than stated in the description. This skill now applies a stacking effect every second.
- The immunity effect triggered by teleporting in Olympiad battles has been removed.
- Fixed a collision bug that allowed unauthorized entry into the Arena area.
- Fixed a visual bug regarding the cooldown indicators for HP/MP and Immunity potions.
- Added a new visual effect for the usage of the Immunity potion.
- The maximum listing price in the Central Market has been increased to 100 billion.
- The range and damage of Auto-Turrets have been significantly increased.
- The range at which ranged characters can deal damage to build objects has been reduced.
- The quantity of cannonballs rewarded from the Silver Lucky Wheel has been increased.
- Improvements have been made to the sea creature spawn system. The issue where the population of creatures decreased over a long period of time has been resolved.