Summoners War: It’s Boba Time?

Com2us announced a collaboration with ‘It’s bobatime’ via their Discord today. As far as I know all the other collaborations were from other video games thus far. Given all the recent events, the 10th Anniversary, and the most recent collaboration that took place, I’m trying to keep an open mind about what this could mean. […]

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Summoners War: Patch 8.3.3

Com2us dropped the 8.3.3 Patch for Summoners War yesterday evening. The majority of the patch focuses on the new Challenge of Ascension content, I mentioned in a recent post. There was also a change to the Monster Marker feature. A default option for just ‘locking’ the monster, which all markers currently do. In case you […]

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Summoners War: Update v8.3.2

Com2us released the v8.3.2 Update today, if what I gathered was correct. I didn’t see anything on their Discord, but I noted some new things in the user interface earlier, and started digging. I found the official post concerning the update on their Steam site, which you can take a look at, here. Summoners War […]

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Summoners War: Patch v8.3.0

Com2us dropped the v8.3.0 patch for Summoners War! I suspect it was mostly to implement all the special events taking place for the 10th Anniversary Events! Looking forward to chances to get the new monsters along with tons of summons! You can take a look at the official patch message on their Steam Website. It’s […]

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Summoners War: Patch v8.2.7

Com2us posted on their official Discord early this morning on the patch release v8.2.7. It appears to have some more Quality of Life updates (QoL), Other improvements, and Game Fixes. You can take a peek at the official patch message on the Hive Website. One thing of note for iOS users is the support for […]

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