Summoners War: Patch 8.3.3

News

Com2us dropped the 8.3.3 Patch for Summoners War yesterday evening. The majority of the patch focuses on the new Challenge of Ascension content, I mentioned in a recent post. There was also a change to the Monster Marker feature. A default option for just ‘locking’ the monster, which all markers currently do. In case you didn’t notice, however, on the monster markers, you can rename them to better suite your needs. For example, you might label one of the markers as Siege-IgnoreDefense, or something of that manner so you know how you have the unit built and what purpose you intended to use them for. As always, you can take a peek at the official patch message on Com2us’s Hive website, here. I do my best to post the patch messages on the site for most games. However, I feel in the case of Summoners War, it is usually best to just link the official patch message. Sometimes the images, and other items they include are a better explanation of what is going on with the patch, and it could be missed with just a text copy of the details in some cases. Happy Farming, Everyone! 🙂

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