Project Zomboid: 42.13.1 Beta Hotfix Released

Games News

The Indie Stone announced the release of the 42.13.1 Beta Hotfix for Project Zomboid today via their Discord and Website. You can shamble your way on over to their website for a look at the official patch message, here.

I have to take the time to mention that the videos and images in Steam do not do this little piece of work justice. (Or at least last I looked at them, that was the case.). Project Zomboid has an incredible amount of depth and challenge.

Several of our group has walked our way through (and drove) the zombie apocalypse that is Project Zomboid on numerous occasions. It is always such a great adventure!

Scavenge well, and stay safe out there, Survivors!

-Hobbit

42.13.1 BETA HOTFIX Released

This patch is currently available on the “42.13.1” Steam Beta and will likely land on the Unstable beta branch before the holiday break. 
 

Instructions: Right-Click game in Steam library -> Properties -> Click “Betas” tab -> Select “42.13.1” from the Beta Participation Dropdown Menu.
 

MP save games from 42.13.0 will not be compatible. 


FIXES

– Fixed loot not respawning in MP
– Fixed severe stutters in MP sessions
– Fixed server crashes caused by colliding with an animal while inside a safehouse
– Fixed IsoChunk.soundList not clearing when chunks are reused, leading to zombies following players to other towns.
– Fixed Nimble skill not progressing in MP
– Fixed wrong multipliers being applied to skills
– Fixed foraging zones not being created 
– Fixed Foraging XP gain being abnormally high 
– Fixed corpses not being transferred into containers properly in MP
– Fixed extended placement of items for MP
– Fixed Organized/Disorganized traits not having effect in MP
– Fixed Endurance recovery speed not changing while seated
– Fixed missing Wakeful, Sleepyhead, Restless Sleeper
– Fixed Host Settings UI scaling issue on some resolutions
– Fixed VHS/TVs not giving XP to players in MP
– Fixed a desync issue when a remote player reconnects to the server, the weapon in their hands will not be displayed.
– Fixed not being able to fast-forward sleep in vehicles in MP
– Fixed not being able to remove servers from Favorites
– Fixed not being able to sleep on the ground
– Fixed disappearing animal corpses when destroying Butchering Hook 
– Fixed server side exception when performing “Attach Animal to Rope”
– Fixed exception with weapon upgrades
– Fixed an exception with drying racks (drying racks are still WIP)
– Fixed exception when trying to start an engine while there is no battery installed
– Fixed errors when double-clicking on empty containers in inventory
– Fixed Ratchet Wrench causing error when taking Engine Parts.
– Fixed animal duping in inventory after relogging 
– Fixed animal dupe in Livestock Trailers 
– Fixed dropping a heavy backpack you don’t have room to carry in main inventory leaveing a copy in inventory 
– Fixed the bug when being overencumbered, selecting the “extra option” of Worn Clothing drops a duplicate item on the ground 
– Fixed not being able to run over animals 
– Fixed animals spawn on trap check 
– Fixed not being able to kill a small animal while holding it in hands
– Fixed animals pathfinding after being dropped to the ground 
– Fixed troughs not having food upon the first visit to a default livestock zone
– Fixed Specific timed actions giving errors (using Dice, Card Deck, Dented Can, Unlabeled Can)
– Fixed Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc 
– Fixed character gaining the Strength XP while seated in a vehicle
– Fixed Generator SFX remaining after turning it off
– Fixed being unable to pick up a Generator that was dropped while entering the vehicle
– Fixed not being able to place Generator and other furniture on seats in vehicles in MP
– Fixed not being able to pick up some stuff from disassembled furniture 
– Fixed not saving the lock status on the handcraft UI  
– Fixed partially consumed food items still being displayed as full in the UI
– Fixed padding information not updating on unequipped clothing items
– Fixed disappearing favorite, unusable and unwanted tags 
– Fixed vehicles getting stuck in the air after collisions
– Fixed zeds no longer ragdolling
– Fixed zombies wanting to pathfind around fences instead of vaulting them.
– Fixed “Destroy” not working for multitile objects
– Fixed chickens disappearing in hutches after relog
– Fixed map annotations being removed after relogging
– Fixed players failing to connect to Host with names that contained symbols
– Fixed being able to open locked garage doors
– Fixed the order of clothing layers for mod creators
– Fixed a case of the Chickenpocalypse 

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