No Man’s Sky: Worlds Part II – 5.52

News

Hello Games announced the release of Worlds Part II Update 5.52 for No Man’s Sky earlier this morning via their Discord. Ironically, I checked Steam, but did not see any mention of the update there. I can only guess that is because it didn’t really have any new features and was likely to address bug fixes from the Worlds Part II recent patch. You can take a look at the official patch message on their website, here.

You will see an honorable mention of NMS in the upcoming Hobbit Plays post for this week. I had a bit of a spell where I logged in earlier on Friday evening after work (01/31/25) to flew around the universe, pick up some new tech from previous updates, and zen out just a bit while I was waiting for the gang to be ready for some gaming a bit later. NMS is still by far one of my favorite games to date. I just love this game and all it has too offer.

Worlds Part II – 5.52

February 03, 2025.

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Worlds Part II, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.52, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue with a portal in The Cursed expedition Breach Three. The Cursed Redux Expedition has been extended by a week.
  • Fixed a number of softlocks where NPC dialogue would fail to render.
  • Fixed a number of mission blockers that could occur when using the starship communicator.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after arriving in the created system.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after failing to learn a required product recipe.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after creating a new system at the Atlas.
  • Added a refiner recipe to allow the creation of Quartzite from Activated Quartzite and Carbon.
  • Fixed an issue that added a non-functional “Add to Favourites” button to Featured Bases.
  • Improved the distinction between purple and red stars in the galaxy map.
  • Fixed an issue that caused solar systems to generated their stellar class letter in an insufficiently random way.
  • Fixed an issue that could cause the Nautilon to be launched out the sea when the framerate became low.
  • Fixed an issue that prevented the Starborn Phoenix from hovering.
  • Fixed a number of audio issues.
  • Fixed a visual glitch with the mission icon for In Stellar Multitudes.
  • Fixed an issue that could cause graphical corruption in some particle trails.
  • Fixed a rare issue that allowed some water plants to grow forest leaves.
  • Fixed a number of visual glitches in the shadow system.
  • Fixed a number of animation glitches in the Nomad’s suspension when driving over water.
  • Fixed an issue that made derelict freighters too light.
  • Fixed a number of visual glitches with sea creature death animations.
  • Fixed an issue that caused some glowing textures to appear too muted.
  • Fixed an issue that caused the Analysis Visor background to fail to render in VR.
  • Fixed an issue that caused all Gek eyes to be the deepest black.
  • Fixed a number of visual glitches when descending to a planet.
  • Fixed an issue that caused a visual glitch around the starship engines.
  • Fixed an issue that caused textures on relic worlds to be low resolution Switch.
  • Fixed a number of graphical issues on Mac.
  • Fixed a number of crashes related to camera positioning.
  • Fixed a number of crashes related to starship navigation.
  • Fixed a crash related to collision generation.
  • Fixed a crash specific to some integrated AMD GPUs.
  • Fixed an issue that caused the game to freeze periodically while playing in 120hz mode on PS5.
  • Fixed an issue that could cause old-format mods to be detected and cause stability issues.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

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