
Hello Games announced the release of Remnant 6.23 for No Man’s Sky today via their Discord and website. For a look at the official patch message, you can warp you way on over to their website, here.
Looks to be a ton of fixing regarding the recent expedition and bugs players have reported. I’ve already completed the expedition, and while I did encounter a few anomalies so to speak, it was nothing like some of the things it appears other players must have encountered.
I can say, poor Kilen did run into a pretty big mess with his Colossus dumping the loads he was carrying back to the Processing Plants numerous times.
Explore well and stay safe, Travelers.
-Hobbit
Remnant 6.23
February 18, 2026.
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Remnant, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.23, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed an issue that could cause Exocraft to get caught on obstacles.
- Fixed an issue which could cause some decals not to show on the colossus.
- Fixed an issue which caused the flap on heirloom armour legs to stick up when sitting down.
- Fixed an issue which could cause scrap within the scrapyard to lag.
- Fixed an issue that could cause cargo to be dislodged from the Colossus while driving over some planetary objects.
- Fixed an issue that allowed base-sharing with players who have yet to complete the Remnant expedition.
- While on the Remnant expedition, players who have by any means ended up at a significant distance from the Waste Processing Unit can now use the Quick Menu to recover themselves.
- While on the Remnant expedition, players who find themselves stranded at the Space Station can now use the Return to the Waste Processing Plant option in the Quick Menu to recover themselves.
- The Field Guide milestone now awards fewer skulls, lessening the inventory space required to claim it.
- Fixed a number of text and UI issues that made it unclear that the final step of the Field Guide milestone was to register the full list of discoveries in the Discovery Menu.
- Fixed an issue that could cause the Field Guide milestone to fail to advance having scanned all creatures on the planet.
- Other players’ save beacons will no longer show markers while on expedition planets.
- Implemented a recovery fix for players who could not discover waypoints on expedition worlds.
- Fixed an issue which prevented claiming a Dreadnought Freighter.
- Fixed an issue that prevented the cooking of jellied eels.
- Fixed an issue that caused settlement building stats to be incorrect.
- Fixed an issue which caused engine rotation effects on starships to be incorrect.
- Fixed an issue which caused scrub grass to render incorrectly.
- Fixed an issue which caused wheel scrap to render incorrectly on Switch1.
- Fixed a rare crash on PSVR1.
- Fixed an issue which caused PlayStation DualSense trigger effects from working with the Gravitino Coil.
- Fixed an issue which could cause tiny gaps in the terrain on Xbox One.
- Fixed a rare crash that could occur when changing graphics options.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games