No Man’s Sky: Relics – 5.63 Update

News

Hello Games announced the release of the Relics – 5.63 Update for No Man’s Sky today via their Discord. I checked their Steam site, but there was no mention of the update there. I did notice NMS updated on my Steam client, however. You can take a peek at the official patch message for the update on their website, here.

On another note, the group as a whole has had a bit of NMS gameplay recently. Eldon, Kilen, and I are working through the latest Expedition 18: Relics currently. Eldon, Error, Falken, Kilen, and myself also all had some gaming sessions of NMS this week, which you can view on the upcoming Hobbit Plays post later today!

Expedition 18: Relics marks the second expedition in NMS I have attempted to date. I feel like I’ve missed out on quite a bit from skipping them in the past. This one seems to have been the cause of a bit of frustration for several people due to some bugs and issues they’ve run into along the way. My start at the attempt was slow, so I can’t say I’ve encountered any of the aforementioned issues they have. Personally, I’ve been enjoying it and the struggles that comes with the reminder of what early game can be like. It certainly makes you enjoy all those storage slots and tech on your main save all-the-much more!

Stay safe out there Travelers!

Relics – 5.63

April 07, 2025.

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Relics, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.62, which is now live on PS4 and PS5, and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
  • Fixed an issue which could result in very long load times when loading onto a planet.
  • Fixed a crash that could occur when using the mining laser while in an exocraft.
  • Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
  • Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
  • Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
  • Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
  • Fixed a lodding issue with relic skulls.
  • Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
  • Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
  • Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
  • Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
  • Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
  • Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
  • Fixed an issue which caused wonders and the catalogue to appear empty.
  • Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
  • Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
  • Fixed an issue which caused placeholder text to appear in the catalogue.
  • Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
  • Improved texture streaming on PS4.
  • Improved stability of fossil exhibits when viewed by a remote player.
  • Fix for rare crash when generating a settlement after a warp.
  • Fixed a number of other crashes.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

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