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Hello Games announced the release of the Aquarius Patch 5.12 for No Man’s Sky this morning. NMS still tops the list for one of my favorite games! (Technically speaking, NMS is generally my favorite game, but lately I’ve had this calling for Outward Definitive Edition.) I might actually be loading it up for a bit of play time after the work day and chores come to a close later this evening. Qvaid is heading back over to my sister’s house for some crafting sessions, and SoSirius and I might be loading up NMS on a new start for a bit of some space adventures! Should you have an interest, you can take a gander at the official patch message on their Website, here.
Aquarius Patch 5.12
September 17, 2024.
Hello Everyone,
Thank you to everyone playing No Man’s Sky Aquarius, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.12, which is now live on Steam and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed an issue that caused some expedition posters to be missing from the catalogue.
- Fixed an issue that could cause fishing to be interrupted when another player warped out from the system.
- Fixed an issue that caused the Exo-Skiff’s inventory to be too small on pre-existing saves.
- Fixed an issue that allowed two fishing rigs to be installed at once.
- Fixed a number of issues that could cause fish to occasionally surface above the water.
- The fishing float now more accurately floats on the water surface.
- The Exo-Skiff now protects against environmental hazards.
- Fixed a number of minor visual issues with the Lost Angler’s Rig.
- Fixed an issue that caused Gek characters to appear to talk while fishing.
- Fixed an issue that caused the Photo Mode camera to collide with the Exo-Skiff.
- The Exo-Skiff’s cool storage inventory is now accessible at any time while near the skiff.
- Fixed an issue that caused some food products used as fishing bait to generate incorrect values.
- Partially restore freighters and frigate fleets for players who lost them when changing galaxies while playing 5.10.
- Fixed a pirate-dreadnaught specific issue that caused refiner and extractor contents not to save when warping.
- Fixed an issue that caused “Aegis of the Void” ghost ships to appear in the ship menu after salvaging.
- Fixed an issue that made it impossible to dismiss squadron pilots.
- Fixed an issue that caused the Optical Drill to go missing from the Space Anomaly’s research station.
- Fixed an issue that allowed use of the Terrain Manipulator without the appropriate tech installed.
- Fixed an issue that allowed bases built in no-build zones around expedition objectives to still replicate their markers and terrain editing restrictions.
- Fixed a rare issue that prevented mission progress on the Artemis path while talking to Apollo.
- Fixed an issue that caused “This is the mission subtitle” to appear as the mission subtitle for community research missions.
- Fixed an issue that caused the eye scanning effect on the Liquidator mech to fail to play.
- Fixed a number of minor visual issues with water in VR.
- Fixed a number of visual issues with water on PS5.
- Fixed a rare issue that could cause inventory popups to jitter.
- Fixed an issue that could cause interact labels to incorrectly persist in VR.
- Fixed a rare visual issue affecting shadows when the resolution scaling option was set to a very high value.
- Fixed a GPU crash on PS4.
- Fixed a rare crash that occurred when loading saves.
- Fixed a crash that can occur when playing the PS4 version of the game on a PS5 console.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games