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Arrowhead Game Studios released patch 01.001.003 for Helldivers 2 this morning. The overview list primarily fixes for performance, bugs, and crashes. It also includes a list of known issues, which personally, I find to be a very nice addition to the patch messages. It lets players know what issues are known, and typically speaking that these issues are being worked on. I haven’t got the chance to play HD2 in quite some time, but they do certainly appear to be on their game when it comes to keeping things in good shape! You can take a peek at the official patch message on their Steam site, here.
Hot fix incoming from High Command
Overview
- Performance
- Crash Fixes
- General Weapon and stratagem fixes
- Social menu
- Miscellaneous fixes
Fixes
Crash Fixes
- Fixed crash that would occur when you or another player selects a new weapon while on the ship.
- Fixed crash when booting the game after saved monitor was disconnected.
General Weapon and Stratagem Fixes
- Thermite grenades no longer make the orbital cannon objective incompletable.
- Mines can now be shot and blown up while near a dangerous object.
- Fixed a bug where flamethrower weapons bounce off energy shields, making them useless when firing within shield generator relay domes.
Social Menu Fixes
- Even more social menu fixes
Miscellaneous Fixes
- General performance improvements. Some pertaining to fighting large swarms of bots.
- Fix bug where “Evacuate High-Value Assets” mission stops working then the host leaves.
- Fixed infinitely loading thumbnails on low Texture Quality setting.
Known Issues
- Game may display an infinite loading screen if a player disconnects during the deployment cutscene.
- Players may not receive Friend Requests sent from another platform.
- “Invite only” games created by a friend can still be seen on the Galactic War map but cannot be joined.
- “Conduct Geological Survey” mission may become incompletable if a player calls in “Seismic Probe” and immediately leaves the game or disconnects.
- Bile Titan sometimes does not take damage to the head.
- Enemies that bleed out do not progress Personal Orders and Eradicate missions.
- Most weapons shoot below the crosshair when aiming down the sights..
- Chain-link fences block flamethrowers’ fire.
- Stratagem beam might attach itself to an enemy but it will deploy to its original location.
- “Guard Dog Rover” does not overheat when firing continuously.
- Players are able to pick up empty expendable weapons like EAT-17 or MLS-4X
- Reinforcement may not be available for players who join a game in progress.
- Wrong decal displayed for the B-27 Fortified commando. We have a fix and plant to implement it soon
- Service Technician on the ship cannot be interacted with – they complained they were bothered too much and could not do their work efficiently