Helldivers 2: Patch 01.000.305

News

Arrowhead Game Studios announced Patch 01.000.305 for Helldivers 2, early Saturday morning on June 1st. At a glance, it appears this patch is mostly to address an issue causing enemies to spawn on the drill during the Operation: Enduring Peace Order Mission. If you’d like to take a peek at the official patch message, you can do so on their Steam website, here.

There was also an announcement from Arrowhead Game Studios to give the community some information on what is going on with their patches. It appears they plan to slow down the pace just a bit to a more maintainable level. Mostly for the benefit to their devs and staff, to keep the level of burnout down (Certainly understandable). They apologized for the lack of communication to the community concerning the plans they were implementing concerning patches, and the speed at which they are moving too.

PATCH 1.000.305

Fixes

  • Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.

Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • “Hand Carts” Ship module does not reduce Shield Generator Pack’s cooldown.
  • Some players might become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for some players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.

Leave a Reply

Your email address will not be published. Required fields are marked *