Deep Rock Galactic: Patch S04.07

News

Ghost Ship Games dropped this patch yesterday, and I wasn’t able to get around to posting about it due to scheduling. You can see the official patch notes at:

Hello Miners, Another round of fixes! this time for stuck enemies, things landing in places they shouldn’t and preparing for some upcoming events. With Love, The Ghost Ship Crew

— PATCH NOTES —

  • Hid debug lines on specific corruptor attacks
  • Fixed a bug that caused enemies to sometimes become stuck after spawning
  • The amount of corruptors Plague puddles is now limited to a maximum of 30 active in a level.
  • Fixed a bug that caused the meteor warning sound to not be played for clients
  • Fixed a bug that caused ‘A Journeys End’ soundtrack to not be played on some systems
  • Fixed a bug that caused liquid morkite wells and machine events to sometimes spawn too close, blocking the well access
  • Fixed a bug that caused rock cracking pods to land inside each other
  • Fixed a bug that caused hacking pods to land too close to other entities and colliding with them
  • Prepared for upcoming events