Darksiders Genesis: We Quit!

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It is certainly with a sadden heart, that I announce my dreams to complete Darksiders Genesis in a co op gameplay have ultimately been shattered. I am in utter shock at the state of this game’s co op game play. I just cannot believe that Airship Syndicate and THQ Nordic left the game in such a state. I had high hopes of finally adding another Darksiders game to my list of completion when my wife showed interest in the game, and we started the adventure. Alas, the slew of bugs, and just ungodly camera angles we encountered have put that adventure to a final rest. My wife and I decided Saturday to move on to something else, even though we were enjoying the graphics, the story, and what adventures we could muster. The dashing loops the second player would go into, combined with bug after bug we encountered, left us with a sour taste, and was ruining the overall experience. Sometimes its best to know when it might be better to just move on. And thus, while not complete, it is the end of our Darksiders Genesis adventure. Given the age of the title, and how long it has been since it had a patch, I imagine we will just have to cut our loses on this one. I don’t see it getting any updates or improvements, unless a ‘remastered’ version hits the market at some point.

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