
Hello Games announced the release of Voyagers 6.06 for No Man’s Sky on their Discord server this morning. As always, you can take a peek at the official patch message on their website, here.
I’m curious to see how the new expedition has went for those that have been able to participate. Eldon toyed with NMS some recently, but I don’t know that he gave it any serious time given his schedule lately.
The idea of being able to build your own ship, and have all your friends tag along for some space/planet adventures certainly sounds amazing to me.
I look forward to the next time I’m able to login and roam around the near endless adventures that is No Man’s Sky.
Voyagers 6.06
September 29, 2025.
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Voyagers, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.06, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
- Fixed an issue which caused the mission board on a corvette to sometimes be inaccessible.
- Fixed an issue which prevented fishing missions from being completed on a corvette.
- Increase number of guns that visually fire on corvettes.
- Fixed an issue with bobble head positions when placed in corvettes.
- Fixed an issue that would respawn the player on an empty corvette landing pad when dying on a derelict freighter.
- Fixed an issue which caused some corvette parts to be invisible when a save point was placed in the corvette.
- Fixed an issue which could result in changing galaxy when warping as a passenger aboard a corvette.
- Fixed an issue which could cause some elements of the user interface to be misaligned with the crosshair position in the corvette.
- Fixed an issue which caused the option to recolour all parts on a corvette not to work correctly.
- Fixed an issue that caused invisible collision around the round window base part.
- Fixed an issue which caused blocking geometry to appear at the 4th rendezvous space station of the Corvette expedition.
- Fixed an issue with freighter collision.
- Fixed an issue causing The Anomaly landing pad display to be oriented incorrectly.
- Fixed an issue that prevented some special cross-save customisation parts, such as the Jellyfish Tank helmet, from unlocking across all save games.
- Fixed an issue that could cause you to be stuck when teleporting to your base from another system.
- Fixed an issue that caused a black screen to appear during the star field loading screen.
- Fixed an issue that could cause missing terminals on settlement buildings.
- Improved reflection quality for the inventory preview viewer.
- Fixed a Steam input issue.
- General performance optimisations.
- Fixed a performance issue which caused hitches when in the Anomaly.
- Fixed a rare physics crash.
- Fixed a rare issue that could cause the game to hang when using the terrain manipulator.
- Fixed a number of other crashes.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games