
Arrowhead Game Studios announced the release of Patch 01.400.002. I presume based on previous patch revisions that it might be a typo, as the last patch was 01.004.001. In any case, you can take a peak at the fixes implemented to resolve issues with the previous patch on their Steam site, here.
Alas, I checked and double checked and that is the number showing at the time of this post at least. It’s not up to the Helldivers to decide how they label these fixes! For Democracy, Helldivers!
Patch 01.400.002
Freedoms greetings Helldivers!
Release Captain Morris here with a small update this fine Tuesday!
Overview
- Crash fixes
- Audio bug fixes, including cave audio
Fixes
- Fixed a crash on cave maps, when host migrates under certain conditions
- Fixed a crash to desktop which would occur if the oil rig was destroyed when the shuttle was on its way
- Fixed a crash when joining someone who is using bombardment stratagems
- Fixed a crash on game start-up
- Fixed an issue where Helldivers were reinforcing on top of cave structures
- The Dragonroach can now be damaged with fire and/or gas
- Rupture Warriors now track moving clients accurately, leveling the difficulty level of attacks between client and host
- Fixed an audio bug related to Devastator projectiles
- Rebalanced caves audio levels
- Fixed a rare instance where Primary Weapon audio would go missing