7 Days to Die: V1.4 Stable

News

The Fun Pimps announced the release of V1.4 Stable for 7 Days to Die on the 11th of April on their Discord. I also noted mention of the release on their Steam site, which you can take a peek at here.

I’m late to get the news out for the drop of V1.4 Stable. I had a fairly busy work week, and a busy weekend as well, even with the extra day I had. I took off on Friday to celebrate our grandson’s 1st birthday, which was hosted at our home over the weekend.

V1.4 Stable

Hello Survivors!

After a smooth round of public experimental testing, we are pleased to announce the Stable Release of v1.4 b8.

While not delivering the new features, enemies, and action packed POIs of the upcoming v2.0 release, this important bug fix build addresses a series of issues, including some that were preventing quest completions at higher tier POIs (Looking at you, Grover High).

In preparation of the deprecation of the Twitch SubPub architecture we have switched over to using EventSub for Twitch Integration for a seamless transition.

The Dynamic Music System also got a fix for some audio clips looping or cutting out, and server operators can rest a little easier knowing that a dupe exploit involving vending machines has been resolved which should help keep server economies from imploding.

Check out the change log for the rest, and stay tuned for announcements regarding the v2.0 Developer Streams – coming soon to a screen near you!

TFP wishes you a great weekend!

Changed

  • Migrated Twitch Integration to the EventSub API to prepare for the upcoming deprecation of PubSub architecture

Fixed

  • Issues with DMS music cutting out and looping prematurely
  • Twitch Shared Chat fires chat commands on all streams
  • Bug report button in the options > general menu should be hidden on Mac and Linux
  • Server/MP client Vending Machine dupe with medium+ ping
  • Sleeper volume would not be marked clear if all enemies killed before min script ended
  • Sleeper volume min script will fail to spawn zombies if group name is wrong so quests may not be completable
  • Sleeper volume min script triggers don’t work if player is outside the POI bounds