No Man’s Sky: Adrift Patch 4.71

News

Hello Games announced the release of the latest expedition for No Man’s Sky: Adrift on the 29th. I had plans to post about it, but ran into some scheduling issues and wasn’t able to get around too it. Expedition 13: Adrift appears to put travelers in an alternate universe, where they will effectively be alone. The description does sound like the ‘alone’ would be in a sense of no NPCs, merchants, shops, help, etc… just either you should you start the expedition on your own and/or you and your group if you start the expedition with a group. You can read more about this intriguing addition to NMS on their official page, here. There was a patched dropped today for the new Adrift content.

ADRIFT PATCH 4.71

Hello everyone,

Thank you to everyone playing the No Man’s Sky Expedition Adrift, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.71, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue that could prevent custom starship textures from replicating correctly.
  • Fixed a rare issue that could block redemption of the Ship of the Damned on other saves that also had the Leviathan.
  • Fixed an issue that could cause discoveries with custom names to revert to their procedurally generated name after a save/load.
  • Fixed an issue that caused dragging items on to a damaged or partially installed Personal Refiner to be treated as an attempt to refine the items rather than apply them to the repair.
  • Fixed an issue that prevented various weather and hazard related objects (such as meteors, tornadoes, firestorms or lightning) from spawning.
  • Fixed an issue that could cause players piloting some specific ships in third person to appear to other players as if they were dangling below the ship.
  • Fleet expeditions can now be managed from the freighter’s fleet management terminal in the event there is no navigator present on the bridge.
  • Fixed a number of starship texture customisation issues.
  • Fixed a number of collision issues on the damaged starship base parts.
  • Fixed an issue that could cause the Locate Substance mission for Atlantideum to end as soon as it started.
  • Fixed an issue that incorrectly added an non-functional “Locate Substance” button to Silicate Powder in the catalogue.
  • Fixed a rare issue that could cause some pinning missions to briefly appear blank in the log immediately after selecting them.
  • Fixed an issue that caused some mission instructions to become truncated.
  • Fixed an issue that prevented the Surge Battery recipe from being learnt at the correct point of the Adrift Expedition.
  • Fixed an issue that could block progress in some Adrift milestones if every rendezvous had been visited before starting them.
  • Fixed an issue that could cause a misleading hint related to Helios to appear while on the Adrift Expedition.
  • Fixed a number of minor text issues.
  • Fixed a crash related to replicating biological horrors.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

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