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Update 15 | Hotfix 3 released for Hell Let Loose early this morning. While it has been a bit since our group has ran any WWII adventures in HLL, it hasn’t completely dropped off the radar yet for the majority of us. I imagine we’ll be diving back into Hell Let Loose, relatively soon. It is certainly a fun, and unique shooter. That said, it can certainly be stressful at times. In most cases the communities we’ve played in have been fantastic, in other cases, not so much really. That is pretty much the case for any game you play though. I’d like to point out that the mass majority of servers our group has played on, has certainly been an enjoyable experience. In any case, you can take a peek at the official patch message on their Steam site, here.
Update 15 | Hotfix 3
Hello everyone,We’ve just deployed Hotfix 3 to all platforms.
[15.0] Some skirmish achievements do not progress/unlock despite meeting the criteria after the new 15.0 update
[RCON] Admin message pop-up doesn’t register the changed keyboard input
We have addressed this by exposing the keybind to the Keybindings Menu:
Dialog Ok
Dialog Cancel
Dialog IgnoreThese by default will be bound to the Y, N & I keys however can be changed to any preference.
[Mortain][D6] Walls presents collision issues and physics
[Mortain] Birch Tree asset has no bullet collision
[Mortain] Birch Tree Asset presents bullet collision on its branches
[Mortain] Light tank can become stuck on rubble
[Mortain][E5] Player can get stuck if they try to vault over a pile of stones
[Mortain] Assets created along a spline are different between the Editor & the client
[Mortain] [B3] Player locomotion is hindered by collision on the following assets & locations
- – This should generally fix any instances where you can get hindered / stuck when navigating rubble found across the map.
Thank you for your continued support and feedback. Next up, 15.1 – more details coming soon!