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The Funpimps released Update V1.2 B24 EXP Hotfix for 7 Days to Die later on Friday evening. At a quick glance at their official site, which you can take a look at here, it appears they stacked it under the release notes for V1.2 B22 EXP. It’s mostly just some bug fixes, I presume were either already in the works, or might have been introduced in V1.2 B22 EXP. With the majority of us taking on adventures in WoW Retail, I’m certainly out of the loop, but I still like to try and keep a handle on the games that are high up in our list! Stay safe out there, survivors!
V1.2 B24 EXP Hotfix
Hello Survivors!
Here we have a small patch for you for our existing V1.2 EXP.
TFP wishes all a great weekend!
Added
- Blood moon party maximum active enemy count with increased game stage scaling based on the full count
Changed
- Optimized vehicles to not use a container object
- Increased blood moon party distance to add players
Fixed
- Invisible character when being transported out of trader on vehicle
- Vehicle camera position glitches when origin shift happens
- EntityFactory GetEntityType warnings from missing types
b25 Hotfix:
Fixed
- Moving animals appear almost invisible with certain FSR settings