7 Days to Die: Update V1.0 EXP B330

News

The Fun Pimps have certainly been rolling out the updates for 7DtD during this experimental. I’m almost certain there were 3 updates on Saturday, and I had to roll out at least 2 dedicated server patches to catch up. Yesterday evening, as I was getting ready to call it a night, I noted a message from Iron stating another patch was pending for 7 Days to Die. I logged into the dedicated server he hosts, and got to work on patching it. It seems The Fun Pimps are getting ready to release V1.0 for Stable, or perhaps they are just working through a list of bugs they note during the Experimental. In any case, you can take a peek at the official patch message on their Steam site, here. Good luck out there, survivors!

V1.0 b330 EXP

Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.

Changelog b330:

Added

  • Zombie Audio Source Distance Filters
  • remnant_hospital_01

Changed

  • Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml
  • Inconsistent block property “BuffsWhenWalkedOn”
  • De-Reverb Base Zombie Female Audio
  • Mountain Lion is no longer extending from Dire Wolf and using its own hand item
  • Slight increase to bear entity damage to be slightly harder than little bear
  • Removed 2nd infested chest from gas_station_10

Fixed

  • Quest Tier Complete could not be received if the quest was shared
  • Increase after quest Twitch cooldown to 60 seconds
  • Bikes pedals don’t animate and clip into feet
  • Crossbow bolts aren’t visible to 2nd parties during or after a reload
  • remnant_house_01, missing toilet to bathroom
  • gas_station_08, swapped out tree for helper
  • Traders can fall through the floor
  • Typo with the Russian translation of Wasteland
  • Typo with the German translation of Nomad armor descriptions
  • Bicycles are missing pedals
  • Crosshairs now scale relative to screen height, preventing tiny crosshairs at 4K
  • Some weapons/powered tools have duplicated reload/refuel audio for 2nd parties
  • Sorted storage reverts to unsorted state for clients after reopening
  • Spawn near backpack doesn’t spawn you near the last backpack dropped
  • Animal bodies can become invisible after ragdoll moves it if a client
  • Clients would see other player’s death ragdolls become standing after a moment
  • After dying and waiting to respawn, the host’s body shows the heads, hands and feet on clients
  • zombies would not do a death ragdoll if standing up from a ragdoll
  • Minor typo in loot.xml
  • Wrong ingredients shown when changing tracked recipe
  • Forum Report Missing localization for tabs in the challenge window
  • Ranger gloves clipping on female character
  • Female ranger boots clipping

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